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In this Dev Log, I'd like to share more about the terrain and environment in Battlespace Command. Right now, Battlespace Command includes 6 maps, each created using real-world terrain data. Each map is square and 2,500km across (6,250,000 km² area). A map cent…
In this dev log, I'd like to share more about the way that sensors are simulated in Battlespace Command. Sensors are crucial to modern warfare, enabling your forces to detect, identify, and engage the enemy. Sensor simulation has been a major focus of developm…
Hi everyone. I am the developer of Battlespace Command. It has been wonderful to see such a positive response to the announcement! In the coming months, I will share more about the game and its progress toward release in these Dev Logs.Right now, my focus is o…