Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 3 · 3 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (3 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Until further notice, you can play Run Solo - Ranked in the demo. Other changes Fixed characters staying stuck inside each other in multiplayer. Players now line up in their own spots in the lobby and the bus. Fixed characters clinging to walls or the sides of…
Long... time no see...!I posted that I was reworking the tutorial and then went quiet for a while...In the meantime, I've been quietly putting a bunch of things together...!The tutorial has been streamlined.Yeah, I didn't notice it while making it, but watchin…
- Voice channel now works. - We've temporarily adjusted the release schedule due to a rating review process. As we don't know exactly when the review will be completed, we've pushed the date back for now, but we'll readjust it as soon as the review is done.
We thought the gameplay experience was quite different between 2 players and 3 or more players. (3+ players is really fun!) However, finding one person versus finding two people presents a disproportionate level of difficulty. So we've modified the demo to all…
- Chinese Simplified/Traditional is now supported! - Sometimes players get stuck during gameplay. We've added an Emergency Escape Button for this, but we realized it was too hidden... Now it's visible right when you open settings! That's the Unstuck button! We…
- Fixed an issue where cats would intermittently be unable to move in a specific direction. - Added clearer notifications when the host player/client player disconnects.
We completely burned through all our allocated resources (both time and budget...) for the March launch, so we spent the entire month of April away trying to recover and refill the tank.While we haven't exactly recovered everything yet... I made the discovery …
- The game has officially launched. - Fixed a bug where the host's text was displayed incorrectly during the tutorial. - Fixed a bug where scrolling in the stage selection didn't reach all the way to the end. It really was a hidden stage after all. - Fixed an …