Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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64% positive of 51 · Mixed · Live from Steam
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Upgrade, automate, and embrace chaos as numbers grow, luck bends, and dice never stop rolling. An idle clicker where goblins roll dice nonstop.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 64% on 2026-11-01 → 64% today (51 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Dice Gold ScalingD6 through D20 now actually hit harder, not just cost more. D6 earns 1.5x base gold, D8 2x, D10 3x, D12 5x, and D20 a massive 10x.This offsets the steeper cost curves from last balance higher-tier dice are pricier to stack, but now they pay fo…
Balance and achievement fixes
Prestige SP gain requires more gold.Added some failsafes in case when starting a new game doestnt gift the initial dice. Keep on rollin goblinsJohan
New patch addressing the "shortness" of the game that is not intended, tried to add more content but got unbalanced way to hard. I apologize it's my first incremental game. but i'm here to learn from it! Some nodes in the skilltree have been nerfed Using prest…
Balance UpdateGoblins! I was working on a this update for weeks, adding a skilltree to make the game more easier but right now it dropped the completion time from 6/7 hours to 30 min! (67!) Dice ChangesBuying more D4s is now much more affordable in the midgame…
Fixed a bug that locks players that had unlocked all titles receive their trophy.
Removed prestige title, percentage-based gold growth was scaling too exponentiallyIncreased costs and growth costs across all upgrades, skill tree, and upgrades tabDice and goblin costs increasedNoticed from a new playthrough that the game was abysmally fast b…
For the last few months, I've been working hard on a new incremental game, and after a lot of planning and brainstorming, here comes Mining Goblins Idle.ːdicegoblinminerː ːhighrollerdicegoblinː It releases next month! ːhighrollerdicegoblinːːdicegoblingoblinːCh…
Hey goblins! took me a while reworking all stuff but after 3 weeks cooked this big patch! 2.0.0 Full game rework, Skill Tree System- Major balance towards making the game more easier and feel less hitting a wall.- Skill tree system enabling different kind of p…
Hey goblins my friend Vincent released today an idle game you should chekout, it requires aiming and is really sweet! Also we created a bundle so you can get both games Keep on rolling goblins Johan
Steam Deck Verified!
QoL Bigger font for small screens.Steam deck verification pending but its now working on Steam Deck ːcozybethesdaːOption added to remove explosions vfx. German language support added!Keep on rollin goblinsJohan
Balance goblin workers are a bit slow between dice throws so now they are 2x faster. Fixes fixed a visual bug when the reset portal portal ends triggers a text explosion,* (its juicy though) wondering if it stays as feature instead of bug* QoL new prestige ski…
Works great on Steam Deck. Results from Valve's own testing.