Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Built from our imagination for my six-year-old daughter, this bootstrapped solo-dev project — Olivia’s World: Crystal Keep — is a story-driven tower defense RPG. Build spires, survive escalating waves, fight in real-time, and uncover a hidden mystery.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Progression & BalanceSkill points doubled Players now earn twice as many skill points, giving more flexibility in builds and allowing for greater player agency across Guardians.Skill system rebalanced Adjustments made to ensure the increased skill points don’t…
Patch Notes – Latest Update This update focuses on improving progression feel, reducing early friction, and tightening up responsiveness across core systems. Progression & Balance Skill points doubled Players now earn twice as many skill points, giving more fl…
⚔️ Gameplay & Progression Guardians are now unlocked through map progression instead of fragments Added migration patch to ensure existing saves receive correct guardian unlocks Guardians have been reordered for smoother progression Bravery reward reduced from…
Patch 1.0.1 UI & Resolution Improvements Completed 1440p UI support across the game Fixed multiple 1440p HUD alignment issues Widened HP and Mana bars for improved visibility at higher resolutions Improved story dialogue box size for better readability Fixed s…
📖 Narrative🧭 Full Story Implementation CompleteThe complete story across all maps is now finished and locked inDialogue pacing refined across Maps 2–7Map 7 narrative refined and aligned with the final story arcWave-based story system fully integrated with ma…
🔧 Patch Notes – Stability, QoL & Steam Deck UpdateHey Guardians 💎This update focuses on quality-of-life improvements, combat clarity, Endless Mode tuning, balance adjustments, and a Steam Deck input update as we continue polishing ahead of release.Thank you …
After taking some time to reflect on the first month since launch, I’ve made the decision to reduce the price of the game by 50%.Launching this project has been a huge milestone for me. It started as something personal, built from the ground up as a solo devel…
Hi everyone,A quick heads-up for players running the game at 1440p resolution.Some UI elements may appear slightly misaligned due to a media query issue affecting that resolution. The fix is already completed on our side, but I changed my Steam developer email…
🏰 Full Campaign AvailableThe complete 9-map story campaign is now playable from beginning to end.Follow the Guardian’s journey from the peaceful Meadows to the shattered Voidlands, uncovering the truth behind Seraphine, the Crystal Heart, and the forces threa…
Olivia’s World began as a simple idea: to build a calm, thoughtful fantasy game that values atmosphere, character, and intention over noise.We didn’t set out to chase trends or design around algorithms. Instead, we focused on creating a world that feels lived …