Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Fixed a bug where controllers may not be registered sometimes when plugged in after starting the game -Added hair physics -Each hairstyle has a name in the character customization screen -Fixed a bug which disabled eyes while cycling hairstyles in character cโฆ
-Added a new world event: "a dragon ravages the lands!". If the dragon in the tutorial area quest is not complete, he may appear later in the game... -Added double-jumping - many levels and areas have changed over past updates to feature platforming areas, so โฆ
-Poise damage you deal to enemies is boosted by the level difference between you and enemies, this makes it easier to stun much weaker foes -Added a new animation where your Lich portrait/avatar on the HUD by healthbars winces when taking damage -Fixed a visuaโฆ
-Slightly lowered the default time player stays in hit/stagger animations -Fixed a bug where items would fall through chests in the hub area (Elsewhere) -Fixed animation bugs where casting spells while holding a weapon with two hands would distort the animatioโฆ