Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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97% positive of 68 · Very Positive · Live from Steam
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Advanced city simulator with minimalist "Paint" graphics. Build complex intersections, edit traffic rules, and solve traffic jams without melting your PC.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 97% on 2026-11-02 → 97% today (68 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed the text color in building panels in the dark theme.
Fixed a bug causing the preview of a drawn building to be invisible.
Improved car and pedestrian navigation.Improved the drawing of arrows on the road.Improved the behavior of turn signals.Fixed a bug that caused intersection connection settings not to save.Added the ability to use the Enter key in the save menu for faster savi…
Improved the performance of pedestrian and vehicle pathfinding.Fixed a performance drop after selecting the road upgrade tool.Improved the performance of the school info panel.Implemented general performance improvements during gameplay.Added the ability to zo…
Improved performance when building, upgrading, and removing roads.Fixed bugs occurring when changing the mode while drawing a road.Fixed the flickering of overlapping pedestrians.Decreased save loading times.
Hello City Painters!It has been a while since the last update, but I haven't forgotten about you! During this time, I have been working hard (and still am) on the game's continued development. Soon, you will see a rebuilt road connection system that allows you…
New Zone Painting ToolsAdded new zone painting tools:Rectangle/squareEllipse/circleTrianglePolygonStarPolygonal lassoLassoFill: fills the area between roads or other buildings, as well as shapes from the world map overlay.While painting zones, you can enable s…
World Map OverlayAdded the ability to enable a map overlay to help paint intersections and cities inspired by real-world locations.Search for a place by name, map link, coordinates, or pick a random location.Ability to adjust the position, rotation, and scale …
Production, Distribution, and Purchasing of Goods and ServicesFactories now produce goods, and their efficiency depends on the number of workers and their happiness. They also generate air pollution, which lowers the happiness of nearby residents.Trucks delive…
Added a dark theme (can be enabled in settings).Improved the demolition and road replacement tools.Implemented fixes in opening the secondary selection menu.The secondary selection menu no longer covers the red pause frame.Fixed a bug causing a building to rem…
New features and changesRebuilt the road connection system for lane-to-lane connections.Added automatic painting of exclusion zones and chevrons at intersections.Painted lines (dashed, solid, mixed) now show if a lane change is possible without needing to ente…
New FeaturesNew tool for building curved roads.Ability to draw straight segments by clicking the start and end points without having to hold down the left mouse button.Displaying the length of the currently drawn segment and an option to snap it to multiples o…
Finally an update!Over the last few weeks, I've been working on a collision detection system. It's not perfect yet, but it's in a state where you can test it yourselves. I'm looking forward to your feedback on what works well and what could be improved!What's …
New Features:I added asymmetrical roads and a new six-lane two-way roadI added Ukrainian and Czech localizationsI added touchscreen support (camera control and drawing)New road icons in the building menuFixes & Improvements:Performance optimizations - even mor…
Today's update should make the game much more enjoyable to play! I've introduced performance improvements when:drawing roads,removing roads,upgrading roads,rotating one-way roads,making changes to intersections,saving the game.Additionally, I fixed the non-wor…
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