Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Updates:The opening role selection table now shows generated characters and allows selecting them.The world map, county scene, and war map now support holding the left mouse button to drag the camera; UIMap also supports drag navigation.The war guide now appea…
Updates:Added a monthly event log on the world map, gathering major domestic, military, and personnel changes for easier review.Improved stability when continuing old saves and advancing months, so the flow proceeds smoothly after meetings.Added a new ending s…
Updates:Fixed an issue where player reinforcements could arrive on the first day of battle too early.Historical children now enter adulthood without breaking monthly settlement when family data is abnormal, and can properly serve under their father or appear a…
Updates:Main defending center units that have left the main city or outer wall now join battlefield encirclement tactics.In siege melee battles, AI attackers now prioritize ordering infantry to climb walls when defenders are on the wall-walk.When assigning for…
Updates:Battlefield stratagems now take officer level into account for success, failure, and some damage outcomes.Recruited bandits are now immediately reorganized into regular light infantry and light crossbowmen, so surrendered bandit troops no longer enter …
Updates:After melee battles, the remaining troops of fallen officers are now returned to the appropriate county based on the battle outcome, and retained results are also counted as captured troops.Defender reinforcement center units now keep moving toward the…