Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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80% positive of 21 · Positive · Live from Steam
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A classically inspired modern ball simulation platformer. Control a singular ball through a cubic towering labyrinth. Overcome challenging platforms and puzzles whilst ascending a seamless connected huge world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (21 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Latest update is fixing that crackling audio many had complained about, and a fix for poor save state implementations has been fixed. Also, if you ever fall out of the world again and keep on falling, I will be surprised, as that issue has now been fixed too. …
Latest update is fixing that crackling audio many had complained about, and a fix for poor save state implementations has been fixed. Also, if you ever fall out of the world again and keep on falling, I will be surprised, as that issue has now been fixed too. …
Sorry this update has been a little while coming, but there are plenty of good bug fixes. Firstly, camera issues have been fixed, or at least when you roll over green save points, the camera will be 'set' to the correct view point (it's a smooth fix, I promise…
Hello, happy new year! Just an update to say in the new build I have fixed things. Some random death points, which were shown in a video posted here, anda few more that I found have been amended. Mac build I don't think has worked since December '16, so I've f…
Hello, happy new year! Just an update to say in the new build I have fixed things. Some random death points, which were shown in a video posted here, anda few more that I found have been amended. Mac build I don't think has worked since December '16, so I've f…
Sorry this update has been a little while coming, but there are plenty of good bug fixes. Firstly, camera issues have been fixed, or at least when you roll over green save points, the camera will be 'set' to the correct view point (it's a smooth fix, I promise…