Last 7 days
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90% positive of 22 · Positive · Live from Steam
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Roguelike where even enemies, bosses, and their attacks are randomly generated. Beat enemies and take the weapons they were using! With 1-4 players, find and beat bosses in the open world and advance towards the source of the chaos! High difficulty, but adjustable. Completely free!
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-02 → 90% today (22 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Controller Changes You can now move and use the map with the D-Pad Showing item labels is now on Touchpad and L3 Fixes Fixed a check in secret content that could make things weird Fixed demo mode staying on when restarting with hotkey Fixed area 2 bosses not l…
The secret content previously in beta is now fully released along with various adjustments both to that and other things I ran into while testing. On top of the changes mentioned in the previous post, here are the new changes:New ContentAdded an extra bit of s…
Note that this patch is available in the beta branch (you can select it from game properties on Steam) until I've confirmed the changes aren't game breaking in any way. This patch will change random generation such that loading a save from a previous version w…
Added a difficulty modifier to uncap the damage the player can take. This gives a way to play with infinite revives on Easy while making the fights even harder than on Hard. Of course, it will make Normal and Hard harder too.Shield damage reduction is now appl…
Added list of controls to help section Added more advice to tutorial and clarified some wordings Tutorial lets you skip controls explanation Added a message if trying to start tutorial when dead
This includes changes from the beta update with the following fixes: Fixes Fixed splitting flamebow crashing the game Fixed other odd interactions with flamebow Fixed co-op player being revived in an unsafe tile after room transition Added a safeguard to make …