Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Beating the game at Heat 9 is now quite challenging! :) Added unique difficulty to the heat level of the game. (see modifiers below) Added new crit damage artifact. Deep roots artifact now does crit chance increase to thorns. Added show rarity to collections uโฆ
Bosses now scale with heat Combat rooms show a wood sign telling you what kind of fight you're walking into Phase banner carries the room's marker so you always know where you are UI icons redone as vectors New glacier and volcano floor icons Boss HP plates fiโฆ
1) Added 3 new real boss fights (they come with unique mechanics) 2) Fixed a bunch of camera control issues/bugs 3) Fixed a bunch of user reported UX issues 4) Added camera re-framing shortcut in combat room (middle click to reset camera) 5) Combat speed buttoโฆ
Swarm dart units now have improved animation frame rate. (also scale is smaller too) Added a new visual to the enemies in the game to make them visually distinct from the player version. This new visual I am going to refer to as "corruption" going forward. Theโฆ
Thank you for playing! Also really appreciate everyone who has sent feedback. The game balance is a bit of a mess but I am working through the feedback to smoothen out the early game difficulty and UX issues. Adjusted balance in the early game. Added mascot guโฆ
Toastytops heal nerfed to 15/30/45% Taunt Battlecry locks its targets when fired Fixed floor counter showing the wrong floor Dinos speak when selected in the Collection Visual polish: selection highlight, enemy nest anims, party meter text