Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update connects Steam avatar fallback and uses Godot 4.7.2. Update builds: full game 26481305; Demo 26481308. If no avatar is set, or you clear the canvas and save, the game tries your Steam avatar. It uses the default avatar when that image is unavailabl…
This update improves Windows system narration requests. Current default builds: full game 26401559 and Demo 26401561. System speech starts after focus settles for about 250 ms. Moving quickly across cards cancels queued speech, reducing stutter caused by repea…
This update fixes two implementation issues. Current default builds: full game 26360971 and Demo 26360972. Corrected how the AI reads Divine Shield, improving some decisions that sacrificed a unit without damaging its shielded target. Fixed integer overflow in…
Thank you for playing carefully and sharing your suggestions. This update addresses specific problems with online targeting, growth calculations and updating older cards. Current default builds: full game 26342157; Demo 26342158. Both online players must updat…
This tutorial update is now on the default branches: full-game Build 26324482 and Demo Build 26324486. Thank you to everyone who has described where the tutorial becomes confusing. A reproduced problem was that the small lesson decks ran out too early: a Battl…
Thank you for trying Cardcraft and sharing where you got stuck. This update focuses on getting from your first crafted card to your next match. Gameplay clip from the full-game development build; exact skills may differ from the Demo. The fixes in this update …
These cards started on scrap paper. In high school, my classmates and I drew cards by hand and played against each other. I kept this original photo. Years later, the idea became Cardcraft. https://www.youtube.com/watch?v=_dN7muLgD6E The 18-second English clip…
Build the missing damage into the card https://www.youtube.com/watch?v=KAlQpKq8NUM This 16-second development clip shows a crafted minion dealing 2 battlecry damage, then using Rush to attack a minion immediately. Its 3 attack finishes the trade with the 5-hea…
Prerecorded English footage from the full development build. This is not a live Q&A. Design your own cards, build a deck and test your ideas in turn-based battles. The free single-player Demo includes the tutorial, 8 selected skills, deckbuilding, local AI bat…
Your idea. Your first card. Your first battle. This free Demo lets you complete the core creative loop: design a card, build a deck, test it in battle and improve the result. Begin with the tutorial, then find a combination you want to call your own. See the i…