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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello, cannoneers!For those of you that first ran into Gravity Cannon at one of our recent playtesting or tabling events, you've probably noticed that the demo on Steam has been missing quite a few nice features that the versions we've tabled with have include…
Hello, cannoneers!After months of work, v0.2 is finally here! I'd like to make another huge shoutout to the many people that have playtested the game - a lot of this update is the direct result of your feedback! And now, without further ado, let me introduce y…
Hello, cannoneers!This small update comes with a couple rendering fixes and a new setting:Fixed occasional brief flash of an offscreen indicator bubble when an object is teleported back on screenMissiles are now preloaded at startup to prevent the possibility …
Hello, cannoneers!I've brought big changes this week to the Gravity Cannon demo, and I'm excited to be sharing them with you all! Lots to talk about here.First and foremost, the latest update includes a fix for some startup crashes that have been plaguing vari…
Hello, cannoneers! This first little update comes with a massive thank you to the many people that have playtested Gravity Cannon over the last year, and especially to those of you that have played the demo since it was released on Friday. Much of your feedbac…