Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Since our Kickstarter hit every single major stretch goal, including ones that enhanced the game's visuals and soundtrack, we have updated Chapter 1 accordingly. New CGs for the prologue and ending portions.Two death CGs have been updated.Taoyi is now more afr…
Some changes to the minigames and dialogue for this patch:Moved a patch of grass in the first stealth minigame, and increased the size of grass patches towards the end of the map.Increased the amount of grass patches in the second stealth minigame.Decreased th…
Can you believe it's already 3 days away from the end of our Kickstarter campaign? Here's some new patch notes and pseudo updates:Removed and re-made that one door in the Park that nobody could see because it was sidewaysAdded some lighting to certain rooms to…
Hello! This is our second patch after launch. The feedback A Stray Line has been getting has been amazing, and we are already past our funding goal on Kickstarter! There's a few more little tweaks to make before we move onto Chapter 2 fully, but they will roll…
13 days left on Kickstarter!I'm super happy to announce that we are 240% funded on Kickstarter, and have smashed the majority of our stretch goals. There are two weeks left to hit the remaining ones- which are controller support and more battles. The battles a…
We are releasing our demo early! Originally we set the Chapter 1 release window to around Q4 2026, which is what was stated on most of our promotional shorts. Things ended up going super well during development, so our new and official release date is August 7…