Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
77% positive of 31 · Mostly Positive · Live from Steam
Loading reviews from Steam…
HOLD THE LINE is a dark 3D tower defense about humanity’s last stand against the Ashen horde. Build and upgrade turrets, use mines, artillery, and napalm, manage scarce resources, and hold the defense through relentless waves.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-02 → 77% today (31 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch 1.4In this update I focused on progression, UI clarity, and fixes based on player feedback.What’s new:Upgrade Tree System: added upgrades for turrets and support abilities (mines, napalm, artillery).Revamped Star System: improved both the logic and how p…
In Patch 1.3.1, I polished the achievements system and added handy in-game reference menus.Achievements & Progress — without leaving the gameOn the Level Map, I added an Achievements button.Inside, you can see the achievement list and progress/percent completi…
UI / Screen FormatsAdded proper UI scaling and layout adjustments for different screen formats (including ultrawide).AudioAdded enemy voice SFX (idle/life sounds and death sounds).Added mute while fast-forwarding / speeding up time.Added Win and Lose SFX.Fixed…
The menu now shows which difficulty each level was completed on.Separate volume sliders have been added: Master, Music, SFX, Voice.Localization issues have been fixed.The intro video now plays once per game session.Achievements have been fixed and adjusted (so…
In patch 1.11, separate volume sliders for music, voices, and sound effects have been added to the game.This allows for more flexible audio balance customization based on personal preferences and different gameplay conditions.
Detailed changelog (v1.1 — Turret Rebalance):Flamethrower TurretIncreased damage dealt.Cannon TurretIncreased damage dealt.Raycast / Input FixesImproved Raycast logic: clicks/taps are processed more consistently, reducing issues where inputs felt “hard to regi…
This is the official discussion thread for the game. Here you can:Suggest ideas and improvementsReport bugs and technical issuesShare feedback about balance and gameplayAsk questions about the gameMessages will be reviewed periodically, and important feedback …