Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Welcome, dear body fluid greasers!We just wanted to let you know that we have fixed some issues in the game:Fixed a bug where in multiplayer all clients could not see the world objects (tiles, furniture, ...)Controller deadzones are now properly configurableFi…
Welcome, dear body fluid greasers!We just wanted to let you know that we have fixed some issues in the game:Removed the requirement of having a friend in order for the game to not crash while switching levelsWhen disconnected from a lobby, you now see a clear …
Welcome, dear body fluid greasers!We have come forth to give you a report on our second update to the game. Ripper is now on game version 0.3.0-SEA (Steam Early Access).We have not made any major changes to the main gameplay. We are currently trying to polish …
Greetings brave zombie squashers!This-time we are here with a game update changelog. Ripper is now on game version 00.02.00-SEA.What is new:Lobbies. Join your friends on game sessions and play through multiple maps without having to re-join.When you click New …
Hey brain slashers!We are here to show you how we are working on the next update. Honestly, it's taking us longer than expected. "It's just labels and buttons, how hard can it be" - Someone Said. So in this devlog we want to go over the rabbit holes we had to …
Greetings unlicensed hunters!We just wanted to quickly tell you a little secret. like a, ..., very little secret. Ripper is now in Early Access. Yes, with 2 weeks of delay ._. For the first week we have 30% discount on the Steam store, so you can get the game …
Hello little unheard divers! (Yes, that's you now. Deal with it.)We wanted to inform you that we are moving with Ripper to Early Access on July 10th 2026.This is kind of a big step for us. So please help us with the process of developing this game to your liki…
The Ripper Demo Arrives at Steam Next Fest on June 15th!We are hyped to announce that the official demo for Ripper will be launching as part of the Steam Next Fest on June 15th!Ripper is top-down tactical shooter that puts you against mutants in a world where …
It has been a while since our last devlog, but we have been busy preparing for what is going to be a wild ride. More on that at the end.Welcome back to the Ripper devlogs! Today we are talking about the inventory system, how we handle different types of items,…
Note: this article was taken from our blog site. For better format & experience go there.Welcome back to the Ripper devlogs! Today we are diving into how the projectile system works. Fair warning: this one builds heavily on the previous devlog about the world,…
Note: this article was taken from our blog site. For better format & experience go there.Welcome to the very first devlog for Ripper, our indie top-down shooter! We want to bring you along for the ride as we build this game, sharing the problems we run into an…
Note: this article was taken from our blog site. For better format go there.It has finally come to the time for us to announce what we have been cooking for the past few months!Say hello to RIPPERRipper is our top down 2D multiplayer shooter game with fully de…