Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows (1 download)
I have just released a new update focused on long-term game stability and security.What’s new in this update:Engine & Source Code Update: Main source code and game engine updated to the latest version. This addresses internal bugs and improves overall performa…
Hi everyone! I am happy to tell you about the new version of the game and take this opportunity to announce an important update: from now on, future updates will be released on a monthly basis. In this way, the content will become even more stable. The demo ha…
Added a new enemy to the first game zone that throws bombs at the player, a new animated effect to the tower in the final city triggered when it opened as the player approaches and game buttons now move when highlighted or clicked during navigation. Various fi…
The new update includes:Added new static and animated objects, such as the merchant's scale in shopsNew in-game animations have been added and improvements have been made to some existing modelsAdded timed feedback to avoid certain gameplay trapsImproved the f…
Optimised the ambient light system for better performance, increased player's firefly light radius in a forest level and made improvements to the style of the moving icons in the main menu options.
Fixed various bugs: including one that prevented completion of the second boss with the new floor model. Other small improvements have also been made.
If the new enemy appears in a level, a sign warns of its imminent arrival; as it approaches the player, it throws a bomb nearby. The player has time to dodge it before it explodes, with a visual signal on the ground indicating the impending explosion.Do you wa…
I’ve found a bug involving the inns: specifically the second, third, and last ones. Staying at any of these causes a loss of input navigation, making it impossible to return to the city. The bug will be fixed shortly; it is linked to the new game interface, wh…
Experience the game's upgraded graphics during this Autumn Special Offer, offer valid for the full game purchase until October 8th.A new update has been released alongside this event, containing:Added a new enemy to the first game zone that throws bombs at the…
News 03/09/2026: The updated demo is available again, containing the first game area and three other levels located in different areas with various mechanics to test.News 01/09/2026: Here's the new trailer for this version called Respawn UpdateThe new update h…
Along with the lights and shadows I'm also updating the textures. At first, it might have seemed like a game suitable only for children, but along the way I decided to change the target audience. I used a lot of text in the game and the menus were not intended…
For the next update, version 1.3.0, the game will be transformed with a new graphical look: in addition to the previous light and retro-style shadows that will still be used on the lower settings while on the higher graphical settings are introduced the new dy…
I'm currently working on various improvements and optimizations. I've refined a new minimap and made it circular, all icons of interest are now only shown nearby to improve exploration and discovery. Another addition is the interface of dialogues and shops, in…