Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Enjoy playing with gears? Gearplexed is a constructive problem-solving game with a variety of gear-based puzzles ranging from opening gates to building factories. Build gears to get the right amount of speed or torque to the target gears and be careful not to lock up your gear train.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update affects Gearplexed Demo only.I always like to save the best for last, but on average people have been quitting the demo after about 15 minutes, which is before you get to any of the good stuff that really makes Gearplexed what it is. So I rearrange…
This is a follow-on patch to 1.0.2 checking for and correcting any additional ambiguities that may lead to confusion. Two issues were found and addressed below:Modified artwork on bubblers in level 9-8 so they are more easily distinguished from the environment…
This is a small patch that fixes a couple minor issues below:Full v1.0.2Removed an empty inventory slot from level 6-3 (thread)If a non-dismantlable entity is highlighted during chain dismantle, it now highlights red to be consistent with dismantling behaviorA…
This is a small patch that fixes a couple minor issues below:Full v1.0.1 / Demo v2.0.4Fixed a minor issue that if you continue holding the mouse button after building a gear it still shows as place-able. Not a problem per se, but it made the game feel a bit ja…
I stumbled on to a bug yesterday where if you quit a level while a gear train is seized, that annoying 'gear-train-seized' sound effect continues playing into the main menu. It is now fixed.If you experience any bugs please report them in the "Bugs and Technic…
The patch adds some polish to the UI. Here are a couple highlightsThe escape menu is now accessible at any point during level transitions (previously only accessible during play).Auxiliary UI elements (tooltip and dismantle timer) are updated with new artwork.…
Thank you to everyone who purchased Gearplexed. I hope you’re finding it fun. Please consider leaving a review. I did my best to make a unique and innovative game, and it would be great to hear what you think. If you like it, tell your friends!I make games mai…
Gearplexed will be launching soon, so now seems like a good time to give you a couple little tips to help jump-start your full version play-through. You can try these out in the demo right now too.Chain DismantleWhen you dismantle a gear, continue holding the …
The last devlog wrapped up the core design of Gearplexed, so now what? I haven’t updated for a while, and I’m told I need to provide some type of regular update so people know the developer wasn’t squished by a meteorite or something. (I wasn’t, by the way)For…
Welcome to part 2 of game design. In Part 1 I talked a little bit about some of the overarching design philosophies in Gearplexed. Today I'm going to get a little more into the technical side of the game design.Game Design Part 2What gear ratios to use? How ar…
In this devlog I’m going to talk about one my favorite parts of game design, both as a player and a developer: Artwork! I’ve been interested in computer graphics (CG) for about 30 years. For a time, I actually considered, and trained for a career in movie spec…
Hello again! I thought it was about time to provide a status update. I recently updated the trailer and screenshots to reflect the polishing work I’ve been doing the past couple months. In this devlog I’m going to go into a little detail about Gearplexed’s gam…
This is a major update that affects nearly every part of the demo. Here’s the summary of what’s changed:3 New demo levels! The demo seemed a bit short, so I added three levels including two, more substantial ‘Puzzling’ levels from mid-game. If you already fini…
Hello! The Gearplexed store page has been up for a month as of this writing, and I thought it would be a good idea to provide a little update and background for anyone interested.Status UpdateGearplexed full version is very close to finished. All 72 levels hav…