Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed soft lock bug when pausing Fixed Chasing monster not able to kill playerFixed Storage Massive Door Not openingAdded more ambient soundsFixed backrooms puzzlesAdded out of bounds protection in certain areasNon-Interactable objects no longer show a use icoโฆ
-Fixed localization text not appearing in certain languages -Fixed Word game losing focus when clicking/alt tabbing -Trying to pause the game WHILE interacting now makes you leave the interactable first
- Fixed issues and soft locks after dying-Changed the Maze Minigame to be slightly faster and frame rate independent.-Now shows the interact key while looking at a interactable. makes it easier to see whats interactable.
Entire game has been Re-built from the ground up. Game is now more of a Metroidbrainia then it use to be.Main ChangesDemo includes the entire prologue of the game 6 distinct locations that can be explored The first chapter can be completed in its entirety Whilโฆ
Finally after quite a bit of polishing up, the Prologue is ready! I'll be going dark for a bit due to an annoying cold, so any reported bugs will take me some time to work out.