Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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60% positive of 76 · Mixed · Live from Steam
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Grow your organism, gather biomass, and expand your colony. A casual, short mouse-driven incremental game focused on growth and progression.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 60% on 2026-11-02 → 60% today (76 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
After spending some time reading your feedback on the Roguelike update (Ascension), I’ve decided to remove the Steam achievements that were added with it.The intention behind this update was to add optional content and increase the overall value of the game. T…
Version 1.1.2LocalizationAdded Danish localizationAdded Swedish localizationAdded Dutch localizationGameplayBack To Full (Roguelike Mode) now requires Safety Bubble as a prerequisiteLeaderboard Notice (Ascension)Some leaderboard times may appear unusually fast…
Main ModeStage 3 became significantly harder to complete after the Roguelike Mode changes. This issue has now been addressed.Stage 3 basic parasite movement speed has been reduced back to its intended value.Fixed a bug where a Swarm sound would be triggered wh…
Thanks to everyone playing the demo and sending feedback!🛠Fixes & ImprovementsTooltips in the Upgrades menu are now properly centered and no longer go off-screenAdjusted the cost of some upgradesFixed descriptions for several upgradesSlightly increased the b…
First Major Content UpdateThree weeks after launch, we're releasing the first major content update.Our focus since release has been simple: expand the game with new ways to play while continuing to improve the overall experience based on your feedback.Today, w…
Hey everyone,It’s been 2 days since launch, and the support for DO NOT FEED THE VIRUS has honestly been amazing. Thank you to everyone playing, streaming, sharing clips, reporting bugs, and leaving reviews.We’ve also seen the feedback about the game length and…
After months of development, balancing, polishing, and bug fixing… here it is!!What the game contains:5 unique stages (demo was the first one)165+ upgradesAllied units to develop your colonyNew mechanics every stage23 Steam achievementsOur goal with DO NOT FEE…
We’re getting very close now!It’s been incredible seeing so many YouTubers play the game already, including RCE, Blitz, Idle Cub, GrayStillPlays, and ImCade. Watching people experience the game for the first time has honestly felt surreal for our tiny 2-person…
Only 2 weeks before the release of DO NOT FEED THE VIRUS!! (Reminder: May 14th)We can't wait to show you the full game we've been cooking.We're now adjusting the final details, fixing minor things, and making sure you have a flawless experience at launch. Agai…
DO NOT FEED THE VIRUS launches on May 14.Grow, evolve, and lose control of a rapidly expanding system of units and chain reactions.The full version introduces deeper progression, new mechanics, and more ways to expand the virus.The game offers around 3–4 hours…
Playtest registrations are now open!First, a big thank you to everyone who tried the demo during Steam Next Fest. Seeing so many players jump in and enjoy Do Not Feed the Virus has been incredibly motivating.We’re currently hard at work finishing the full game…
The demo for Do Not Feed The Virus is officially live!You can jump in right now and play a short, focused slice of the game (around 25–30 minutes. Maybe a bit less if you're very fast).This demo represents the core loop and the first stage: quick runs, permane…
Welcome to DO NOT FEED THE VIRUS! Demo arriving next week Hey everyone, We are really happy to finally open the Steam page for DO NOT FEED THE VIRUS. This project started as a small one-week experiment during a game jam, but we saw enough potential in the mech…