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Hello! A couple more changes for the weekend!Change Log:The soundtrack has just been touched upSome more softlocks were identified and fixed
Hello everyone a number of issues came to my attention so here is a handful of fixes of whatever I could figure out at hoc:Fixes:Edge Case breaking progression if both victory conditions are reached at the same time fixedMeeting the natives rarely causing softโฆ
Hello AllI am very sorry to bring much delayed news, that the game will not be releasing very soon. Much as the first half of this year has been exhilaratingly intensive for me, in June a lot has changed in my life and I was forced to slow down. As a result thโฆ
Steam Next Fest has begun and the Wicked Isles Demo is now available to play! Last pieces landed in on the very last moment including the music and a custom cursor! Download now and try two small stages, unlock some characters and discover some artifacts! And โฆ
Hello everyone! Along with a visual refresh, a new Trailer for The Wicked Isles appeared on the Store page! In it, you can see sneak-peeks from the full version and some of the enhancements I have been working on recently in response to feedback on the learninโฆ
Hello again! As hinted in the last announcement:Limited Demo ReleaseTo celebrate Steam Ocean Fest an early version of The Wicked Isles Demo is now out for anyone curious to try it! Unfortunately it was not admitted as part of the main event, but as I am learniโฆ
Introduction time! It's the captain of this project here, call me Amazed. I am excited to reveal to you The Wicked Isles! The game is intended as my gamedev debut and even if not extensive; variety, fun and experimentation are its essence to me. I do the desigโฆ