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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone! It's time for a new Magic Academy update. In this version, we've added a new text FX/SFX system, continued our work on audio, added Japanese translation, added new story content, and fixed Gallery unlocks for the Personal Conflict endings. What…
Hello! Update 0.7.0 includes a major dialogue proofreading pass, emotion setup for characters, and a new in-scene movement system that lets characters move during dialogue, making scenes feel more dynamic. Hotfix 0.7.0.1 Hotfix 0.7.0.1 also releases today. It …
Hello! This update is about scenes that have become less static and more alive. Audrey's romance storyline receives two new stages, Elizabeth's "Inner Conflict" reaches its finale, and many story moments now have better staging, movement, and sound. We also cl…
Hello! Magic Academy has grown so much that we can no longer fit all the news into a single post. So let's start with the most practical part: today we are releasing a small update, 0.6.6.1, and we will talk about it first. Here is what's included in this patc…
Monthly Update: Lightbringers, sound, and cleanup Hello everyone! A month has passed, so it is time for a new development update. While the Steam release is still being prepared, we are keeping these patch notes here so you can follow what is changing in Magic…
Magic Academy has grown significantly lately, both in terms of its main story and gameplay. Today, we want to take a closer look at the systems and content that have already been added to the project.One of the key parts of the game is the Academy itself. The …
Become the Director of a brand-new Magic Academy, restore a ruined estate, and gather the most talented - and troublesome - witches in the world under one roof.Explore their stories and help them overcome curses, mysteries, and inner conflicts. Your decisions …
“Hey, pack! On your feet!” — Miku plans the strategy, Lina handles the theory, and Noel keeps things moving. Meet our dog girl, a high-energy tomboy and the main source of momentum in our new venture. Noel is attending college on an athletic scholarship, but a…
Hello everyone! The latest version did not reveal any unexpected issues that would force us to change plans for emergency fixes, so the team has already moved on to the next patch. And now we are returning to Journey. We have not given this mode a major pass i…
Hello! We are continuing to slowly reveal our new game in development. Last time we showed the forceful Miku. Today, Lina steps onto the stage much more quietly. Meet Lina Lina came from an agricultural prefecture. She used to teach food technology at a colleg…
Hello! We are starting to slowly reveal our new game in development. The title stays secret for now, but today we can show the first character. Meet Miku Miku is the protagonist's former classmate and his first partner in a new venture. She tries very hard to …
Hello! Dialogue in Magic Academy used to simply appear on screen. Read it, click, move on. In the next patch, text becomes part of the scene direction. Dialogue Text Effects Letters now appear more smoothly through per-character opacity. Specific words or phra…
Hello! Remember the Shark Girl Inquisitor from the previous post? The stern boss you chose for Journey in the community vote? She is no longer just standing on concept art. She moves, breathes, and looks ready to bring her own shark-flavored order to the battl…
Hello! You chose this yourselves. And judging by the result, our Journey mode is about to become a lot more dangerous, and a lot toothier. The Vote Recently, the community voted for the next Journey boss in two stages. First, you picked the race. Then, you pic…