Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update targets specific pathfinding glitches, patches some small bugs and introduces tons of new sounds and a completely new Audio Bus system with expanded Reverb options.Changelog 0.2.7:Enemies:Security Bot should now prioritize using the elevator over gโฆ
- You can now select the tabs on the top of the main terminal with your mouse. More buttons have been added that can be used with the mouse. Will continue making tweaks to mouse controls in the terminal - Fixed issue where Splitter arrows wouldn't change direcโฆ
Beta 1.5.1 -This update brings some much needed improvements to the conveyor system, enemy AI, makes the game run much smoother on lower-end hardware, and much much more.Changelog -Conveyor OverhaulRemoved droneNew Conveyors - Smart Splitter, Junction Conveyorโฆ
This version of the game is stripped down... but... it features a ton of new stuff to test out! Scroll down for the full list of changes and how to get the demo working in less than 30 seconds.Changelog for October Demo (not extensive):- Completely new lightinโฆ
Beta 2.6 Changelog:Some updates are pretty groundbreaking! I recommend reading through them all to make sure you understand the new changes going in. As always, it's recommended to start a new save file, but these changes should work on existing saves.Enemy Twโฆ
Changelog (Beta 0.2.5):PLEASE NOTE THAT DUE TO AN UNFORESEEN ISSUE WITH STEAM, THE UPDATE IS ONLY AVAILABLE THROUGH: Right-Click game > Properties > Game Versions & Betas > "beta2.5" or "prev". Then wait for the download to finish!Welcome to probably the biggeโฆ
This update is quite large and covers a ton of new ground so I've prepared a short list of things to look out for and try your hardest to test:Test Priorities- Enemies and Enemy Interactions- Difficulty Balancing - Is the game too hard or too easy at times? Whโฆ