Last 7 days
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88% positive of 229 · Very Positive · Live from Steam
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An open-world roguelike RPG where magic comes from cheesemaking. Explore a living continent, join Guilds, crawl dungeons, build a homestead or go sailing. Play solo or co-op with up to four players. Play survival mode or start a settlement in Fortress mode and manage its people, farms and workshops.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-02 → 88% today (229 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Mac, Linux (3 downloads)
Changed: Windows, Mac, Linux (3 downloads)
Hey everyone, This is a hotfix update that irons out some issues with the world map changes in 0.35.0 and does a bit of polishing at the same time to the map. The big headline for this is that I made a big design decision today. For a long time the world map h…
Hey everyone, It's been a long week. I don't have much left in me for these patch notes, so they're a bit bare bones sorry. I have spent all my dev time this week improving the UI and removing flavour from the in-game text to make it clearer. I hope it helps. …
Hello Affineurs, I hope you've had a nice weekend. This is largely a hotfix type of update, with a focus on fixing critical bugs and polishing parts of the game that were either a bit too rough around the edges still, as well as adding one or two features that…
Hello Affineurs, I'm thrilled to be bringing you Roguefort 0.34.0, jam packed with a few things I couldn't get done before Early Access launched, as well as a whole bunch of bug fixes and QoL changes, along with some community suggestions fulfilled. Thanks to …
Hey everyone, I'm thrilled to ship another patch today - welcome to Roguefort 0.33.0. The first big update is that overworld travel just got a big change, because every village, town and city now has a waystone. It's an actual stone, too, which is always spawn…
Hello Affineurs, I've decided to go ham on the bugs and QoL stuff again, so this is another update focussed on the top issues reported across the Steam forum and Discord. I want to say thanks first of all for all the reports and suggestions, and I'm sorry that…
Hello Affineurs, The official Roguefort wiki is now live. playroguefort.com/wiki Roguefort has a LOT going on - four modes to play on, cheese and war cheese, spells, perks, farming, fishing, factions, lore, Wheels of War card game you can play in taverns, weat…
Hey all, This is just a short update for tonight - I'm excited to announce that the live test of the experimental co-op build was a big success. I'll be adding it into tomorrow's patch, all going well. I hung out on the Discord voice chat tonight with DanekJov…
Hey everyone, THE DAY HAS COME! I'm thrilled to announce that Roguefort is now out in Early Access. I always dreamed of making my own roguelike and bringing into play the depth of simulation and lore and player agency that I longed for in an open world RPG. Ro…
Hey everyone,What a day! I woke up this morning to discover that Splattercat streamed Roguefort, and really enjoyed it! He had high praise for the game and loved the depth and quality-of-life features as well as the combat and simulation mechanics.You can see …
Hey everyone,The Roguefort Playtest has been live for a few weeks now and has attracted nearly 600 players! I'm blown away by the interest and the positive feedback so far, and even more blown away by the number and quality of suggestions and bug reports.If yo…
Welcome to Roguefort Demo v0.8.0This update brings a much deeper simulation of NPC lives and histories, a bunch of quality-of-life improvements, and a big general polish pass across the demo.Townsfolk feel more grounded(The relationship simulation and many oth…