Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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40% positive of 5 · 5 user reviews · Live from Steam
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The end of the world is here, but you're still alive and able to survive. You're the chosen one. Or at least, so you believe. Craft, do quests, make love, and convert the people within your reach to your cult. You are the savior in this post-apocalypse world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 40% on 2026-11-02 → 40% today (5 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1. Fixed garage wall allowing players to walk through it. 2. Added Apolokush to RNG loot from cars. 3. Fixed text grammar/contextual error for Scarlet's RJ scene Side note - Villainess Trainer is now out! Check it out.
Alice - Potential softlock mission at night fixed Pet Food - George now has a dog and also trades Pet Food Sorry for the delay in fixes. Please reach out via email, discord, or in the discussion if you find any more bugs, it really helps out. Thank you.
Patch 4 1. Difficulty Adjuster - You can now set difficulty through Key. 2. Fixed perfect seduction not giving Lust bonus when Charisma is higher. 3. Fixed certain erratic radio calls. 4. Fixed Quest completion not reflecting sometimes. Please let me know if y…
1. Workbench not being able to be picked up even with enough energy is now fixed. 2. Energy and Mental values also show numerical values now. 3. Seduction QTE is now easier with Charisma at 5 or higher. 4. Patched Combat skill resetting to 1 after tutorial. 5.…
1. Energy loss from Combat has been greatly reduced, especially during the day. During night, mistakes are still punishing. 2. Global Save added to next to options.
Nerfed survival needs (hunger, bladder, hygiene). They now decay 5 times slower (approximately by 1 per minute). Buffed all food sources (Both increase in hunger reduction and energy boost). Greatly reduced mental penalty from being spotted by Zombie. Fixed la…