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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Demo Patch 2.2.0Added melee combat!6 new melee weapons: Rusty Axe, Combat Knife, Baseball Bat, Spiked Bat, Sickle, Crowbar.2 new Weapon Upgrades for melee weaponsNew Run Modifiers.Polished weapon equip/unequip transition.Added rescue flares attracting nearby zโฆ
Disclaimer: If you've got some progress in the previous demo versions, it'll unfortunately get reset, as I just introduced save file encryption. I don't forsee anymore resets in the future. On the upside, the update introduces a lot Quality of Life improvementโฆ
Demo 2.0.0 Patch Log: Reworked that damn camera controller.Fixed crosshair offset when entering/exiting aiming.Made player movement / rotations smoother.Made it so loot item particles only emit when you're nearby.Added friendly-fire for central hub Survivors (โฆ
Thank you to all the new people that tried out the demo and wishlisted the game. I can not thank you enough!In the meantime, the public demo has just been updated.Demo 1.5.0 log Implemented a Dialogue System (for Cain and Dr. Sera).Animation transitions polishโฆ
Hey there, continuing with the QoL and other improvements for the public demo. The level design work on the first location is more-or-less complete now.Demo 1.4.0 & 1.4.1 log:Added HUD info about secured and non-deposited salvage score.Level design work - the โฆ
With the help of the amazing Steam support I've changed the game's name to The Hopeless Few, which hopefully represents what the game's about at first glance more than the old name.Alongside I've updated all the capsule art and such, along with the in-game logโฆ
The public demo for Grid Protocol has just went live. I'm hoping for all kinds of feedback at this point, as the game's getting ready for February Next Fest. Thank you for giving it a go!