Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added 9 new relic, but you also unlock a relic when you win with a mask Fixed charm crafting bugs, hopefully it feels better Made purchasing relics a little more expensive Added a small 2 second cooldown to ghost walker grace Fractioning stone should take 4 cr…
Added Blood Bond mask: its something you build and share a healthpool with Can now continue/abandon runs (let me know if you see any bugs) Added Charm crafting- you can merge 2 charms together to make a better charm Change Wind Mask to Serpent Mask, and change…
Features * Added flamethrower armament (all elements should have 7 now) * Added a few new passives & revamped old ones * Add outlines to enemy sprites to improve visibility * When you buy an item a new item shouldn’t immediately restock (this should make rerol…
Added controller support Your first run locks away jewels + walls and other features. It should unlock more content with each game played. Changed the visuals of some towers/weapons Added a few new passives relating to greed pots Made areas smaller so the spac…
Improve some projectile visuals Armaments should trigger AoE effects even if they don’t hit an enemy Adjust “Merchant’s Scepter“, “Shadow Glaive“, “Mirror Shot“ (now “Fever Shot“), “Arcane Missile“, “Lightning Rod“ Add new armaments “Frost Ring“, “Blaze Barrag…