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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Background art is considered by many artists as the final boss of illustration. I'm less afraid of it having spent plenty of time in my professional career working with concepting environments as well as making textures, but I the time element involved made me…
\From the beginning I knew I wanted my visual novel to be formatted in nvl style with a more prose-like approach. I was more confident in my ability to write like this over a more traditional dialogue focused vn style, and I really liked the way Disco Elysium …
\ I've played around with OCs and story concepts for most of my life, but have never crystalised these into an end product. I really want to make a finished "work" that others can engage with, and after picking at this small scope idea off and on for a couple …