Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- fixed issues with nvidia graphics cards after introducing snowstorm mechanic - improved interpolation of snowballs and particles
player movement improvementssnowball collision fixesblue reticle - temporary change
clouds prototypechange font pairBVH for broadphase collision detectionbunch of crash fixes:client crash when opponent disconnectedclient crash when connecting to serverclient crash when gpu frame allocator run out of memoryserver crash when opponent disconnectโฆ
cable pillars meshdam & watter bottom changesoutline animation on ice
- build & bundle process implemetation - cable pillars and cable meshes
- added new path - hole in ground on the way from bus stop to top of water fall - rocks mesh
Revision 519 adds new mechanic - periodic snowstorm. Snowstorm strength and direction is randomized each run and it can slow down or speed up your snowballs based on weather you throwing against it or along with it. Visuals are WIP and I am working on making tโฆ
Join us during our periodical playtest. Friday at 5:00pm, for 15-20 minutes. Periodical tests are organised to test if anything has broken in latest updates.
Join us during our periodical playtest. Wednesday at 8:00pm, for 15-20 minutes. Periodical tests are organised to test if anything has broken in latest updates.
Join us during our periodical playtest. Monday at 8:30pm, for 15-20 minutes.
Join us during our periodical playtest. Friday at 5:00pm, for 15-20 minutes. Periodical tests are organised to test if anything has broken in latest updates.
Join us during our periodical playtest. Wednesday at 8:00pm, for 15-20 minutes. Periodical tests are organised to test if anything has broken in latest updates.
Join us during our periodical playtest. Monday at 8:30pm, for 15-20 minutes.
Join us during our periodical playtest. Friday at 5:00pm, for 15-20 minutes. Periodical tests are organised to test if anything has broken in latest updates.
Join us during our periodical playtest. Wednesday at 8:00pm, for 15-20 minutes. Periodical tests are organised to test if anything has broken in latest updates.
Join us during our periodical playtest. Monday at 8:30pm, for 15-20 minutes. Periodical tests are organised to test if anything has broken in latest updates.
Join us during our periodical playtest. This wednesday at 8pm, for 30 minutes. These short playtest sessions are going to be happening twice a week.Thanks for playing.Daniel
Gulovacka is going to be on Into Games convention 2026 in Trojhalรญ Karolina, Ostrava, CZ. Players from the conference are going to be connected to one of the servers available in the playtest. If you can't come, join online with friends and play live with peopโฆ