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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Six months ago, Body of Work was a small idea inspired by a lecture about embodiment and play. Today, we’ve reached the end of our MVP phase, and have playable versions of all of our key systems. This post is a look back at how we got here.Uncertain beginnings…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.