Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
My dearest friends, hello!What started off as a quick update patch, to be put out there with the intent of fixing a few bugs and little more, ballooned into something so much bigger, almost as big as my first update. An unexpected development i'm very happy wi…
My dearest friends, hello! A big phat update for Trauma Pets is on the way! Read all about it! NEW CONTENT -Added a special breed of Trauma Pets that can exclusively be caught at the Port. -Added a Training Area where you can test your Trauma Pet's skills with…
Fucked around and spent the whole afternoon programming a bonus round section for the Stadium when you manage to beat 3 minigames in a row... and fixed bugs. Lots of them. Of which i'm sure there's plenty more i haven't caught yet.Good lord i'm so tired.
Hello to all, my friends! After around 9 months of hard work, i can proudly announce that Trauma Pets is finally out in the open, ready to be enjoyed by the masses! Batticuore. What was once nothing more than one of many european islands turned touristic attra…
Hello to all, my friends! Next monday (depending on the timezone) is the big day! Trauma Pets will become purcheasable on Steam and i'll be able to finally move on with my life... sort of, LOL.I haven't published an update for the game in a while so i guess yo…
Hello to all, my friends! It's week 7 of my gamedevving adventure, my birthday came and went just like it came and went all other years prior, and i'm eager to tell you about what i've been up to!For the first time since the earlier days of development, i've b…
Hello to all, my friends! This fifth week of reporting to you all what's been going down with Trauma Pets has been uh, quite an eventful one, both within the confines of the Unity inspector and my personal life, but we'll just talk about the stuff that's relev…
Hello to all, my friends! Today marks the first full month i've been writing weekly devlogs for Trauma Pets, do i have something flashy and fun to show off in celebration? No LOL That's not to say i didn't get quite a lot of shit done, though. I implemented an…
Hello to all, my friends! The third devlog on this thrilling weekly series should finally bring in some sizzle to the steak. I'm not sure if this turn of phrase is appropriate here or even worded correctly but i've always wanted to say it... anyway....The mini…
Hello to all, my friends, and happy Easter! The second week of documenting my work on Trauma Pets has been all over the place, both in real life and within the programming side of things, but i'm happy to say that overall things turned out for the better.Morta…
Hello to all, my friends! What you're reading here is my very first weekly devlog. Every sunday i'm gonna write up a couple paragraphs about the state of Trauma Pets, and maybe the state of my own feelings too if that's relevant enough and a potential source o…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.