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Hello everyone and happy Halloween! 🎃 October has been another busy month behind the scenes, and while our previous updates focused heavily on rethinking combat and designing more engaging battles, this month we'd like to share a little more about what's happ…
Hello everyone!August has been a busy month behind the scenes as we've continued going through everything we learned from Playtest 3.The feedback, statistics, run data, and even the ways players approached individual encounters have given us a much clearer pic…
May Development Update. The Seer Arrives! Hello everyone,Over the past few weeks, we've been refining Desert Revenant 2: The Reawakening based on feedback from our previous playtest while preparing the next major phase of development. We're currently accepting…
We wanted to take a moment to share a brief update on Desert Revenant 2: The Reawakening, and to thank everyone who’s begun following the project since the Steam page went live earlier this month. Behind the scenes, we’ve been focused on shaping Desert Revenan…
Designing Better BattlesHello everyone!Over the past few weeks, we’ve continued working on one of the areas we talked about in our previous devlog: making every decision in Desert Revenant 2 matter more.In August, we shared some of what we learned from Playtes…
What We Learned From Playtest 3Hello everyone!Playtest 3 has officially come to an end, and we'd like to thank everyone who joined us, shared feedback, reported bugs, and spent time experimenting with different builds.Every playtest teaches us something new, b…
Hello everyone!We've been quieter than usual this month, and for good reason.Playtest 3 is finally approaching.Over the last few weeks we've been focusing less on adding content and more on something equally important:Giving players the tools to understand and…
The New Playtest Begins TodayFollowing our first public playtest, where hundreds of players jumped in and shared invaluable feedback, we’ve spent the past weeks refining the early experience of Desert Revenant 2: The Reawakening.This playtest will run from tod…
Following our first public playtest, where hundreds of players jumped in and shared invaluable feedback, we’ve spent the past weeks refining the early experience of Desert Revenant 2: The Reawakening.The next playtest will run from April 9 to April 15, with a …
Earlier this month, hundreds of you joined our first public playtest of Desert Revenant 2: The Reawakening.First of all, thank you!The feedback, the streams, the chaotic victories, the brutal defeats, all of it has been invaluable.Today, we want to share what …
Our first playtest for Desert Revenant 2: The Reawakening is now officially closed.This was a deliberately small, focused test aimed at validating core combat flow, minion interactions, and early progression, and the results were extremely valuable.We want to …
We’ve opened the first focused playtest for Desert Revenant 2: The Reawakening!This playtest is limited in scope and focused on:Core combat flow and minion interactionsNew progression systems and pacingEarly balance and difficulty tuningAccess is limited and g…
We’re getting ready to open the first in a series of focused playtests for Desert Revenant 2: The Reawakening.This initial playtest is planned for late January and will be limited in scope, with a strong focus on:• Core combat flow and minion interactions • Ne…