Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi, all!We've just fixed a day 1 bug with interViolence's DEMO, where the game would crash when it reached the "End of Demo" screen.This screen contains a link to an optional player survey about your experience with our game, so if you haven't filled that out …
Do you remember? The twenty-first night of September? I do. But you know what I also remember? The newest Violence series newsletter. So, let's talk about interViolence's development over the month. Some plans have changed, and some are right on track.Read the…
In this newsletter, I talk about:Key people who helped me complete interViolence's DEMO.My proposed timeline for interViolence's development, up until its full release.Other projects I'm working on (alongside interViolence.)Read it below!
It's here, for Windows and Mac!Enjoy the interViolence DEMO.-Mado
In this newsletter, I talk about:- interViolence's key art- Steps I need to take to release the game's DEMO in February- What I did in January to get the game's Steam page released.The full version of the newsletter also contains:- Info on what plugins I used …
Say hello the third entry in the Violence series: interViolence! I plan to release it in Summer 2026. This game is a little different from other entries in the Violence series. It's made in RPGMaker, it's a commercial work, and it's a project I've mainly worke…