Last 7 days ยท history since Nov 7, 2026
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
In this quick update we add a camera rotation toggle to left shift. Give this new rotation style a test and let me know if we should keep as a toggle option in the full release! This update also includes some adjustments to character network movement to reduceโฆ
This (hopefully final) pre-launch balance patch includes a pass on a few of the remaining weaker abilities and items shared by the Spellfall community Discord. โข Ice Wall now restricts blink when within the bounds of the walls. โข Frostfield slow has been increโฆ
This hotfix addresses Piercing Salvo sneaking it's way in to round 1. Additional balance updates below: Piercing Salvo returns to round 5. Fireball's Burn effect now refreshes on hit. Frost Bolt's debuff now refreshes on hit. Static Link now applies a 5% projeโฆ
This patch addresses some critical balance requirements for Nullify and Devour Magic while also aiming to improve build variety. More balancing is underway to support additional archetypes. Ability Balance Fireball Base damage reduced from 40 to 20. Damage oveโฆ
This patch addresses a bug with both the defensive buff and debuff applied by Stone Cleave. The effect now correctly stacks 2% rather than ... 20%. Scoring has also received an adjustment reducing kills from 40 to 25 points and increasing damage points from 1 โฆ
It's launch month! Let's squash a few bugs before we go live. Steam's Next Fest in October was a great experience and brought new players to Spellfall! As we head towards launch on November 17th I've been adding the some final touch-ups to get us ready. โข Fixeโฆ