Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Gameplay\ Added a dedicated passive ability slot alongside three active abilities\ Added passive abilities\ Optimized and improved hit registrationRemoved Steam inventory ownership requirements from weapons and abilitiesAdded resupply lockers that restore heal…
GameplayFixed an issue where opponents would occasionally desync and remain stuck at spawn resulting in the "invisible player" bugFixed an issue where spawn barriers would not be correctly team-styledFixed various issues related to map transitions and cancella…
NetworkFixed hit registration issues introduced by version 0.0.3.11Improved ragdoll impulse physicsGameplayAdded fall damageFixed a movement regression that made it so you couldn't surf on slopesFixed autoreloadFixed Spellcaster B1 impulse lagBuffed Kleptotron…
MatchmakingFixed an issue where the matchmaker would group users but fail to allow them into a serverUIImproved halftime menuImproved matchmaking phase indicatorImproved ui design overall to follow the more rounded design languageImproved main menu backgroundA…
Gameplay\ Attempted to fix hit registration and "blank" shot issues\ Added Nexus security systemFixed an issue where players could get stuck on dead players' collidersImproved ability responsivenessIncreased Klepper's Pryse Mark I Revolver base damage per shot…
GraphicsAdded bloom intensity settingAdded autoexposureFixed bloom not being initially appliedImproved screen space ambient occlusion as previously it was barely noticeableUIAdded newsfeed to main menuOrganized settings into subcategoriesFixed death recap menu…
GameplayAdded Incubator as a playable classAdded Incubator’s M3000 SMG, GW4 grenade launcher, and SpadeAdded Sentry, a deployable turret that automatically targets enemiesAdded Replicator, which restores nearby teammates’ health and ammo and allows each player…
GameplayAdded Gravewar, a cooperative zombie survival mode for one to four players Added Vex, Vamp, Revenant, Butcher and Leper enemies with distinct attacks Removed Stronghold modeIncreased Rally's radius from 6 to 8 metres and movement-speed bonus to 30% Rem…
GameplayAdded synchronized team-specific class locksAdded chat announcements for joins, disconnects, team changes, auto-balance and team swapsDisconnect announcements now include the reasonFixed Kleptotron secondary fire so it transfers a skull normally and in…
AudioRemixed all audio for better balanceStats & RecordsAdded per-class stat trackingAdded per-weapon stat trackingImproved stats section by adding dedicated leaderboard, class, and overview sectionsImproved MMR timeline by adding a zoom in/out featureNetwork\…