Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
\ Updated graphics for shapes, powerups, power meter, and HUD. \ Updated options menu to allow SFX and music volumne be set to 0 rather than 1 as the lowest value. \ Added a 3-second countdown timer before the game starts to allow players time to prepare for tโฆ
\ Moved the power meter to the top left of the screen and increased the size of the power meter and power-up icons. \ Renamed Classic gamemode to "Rounds". \ Changed how gamemodes are displayed on the selection screen. \ The Incorrect font was used to show theโฆ
Change Notes\ New game modes added - Endless and Endless Hardcore.\ New animation when shapes spawn. \ Adjusted the background colour of the screen that displays between rounds in classic mode.\ Added a countdown timer before each new round in classic mode.Newโฆ
\ Restarting the game from the game over screen with keyboard and mouse now behaves consistently with controller input, creating a smoother experience across all control schemes.\ Added a subtle click sound when navigating menus to enhance feedback and overallโฆ
V 0.0.2\ The SFX volume option was stuck at 5 even after changing the value in the options menu.\ Both soundtrack and SFX volume options were not taking effect in-game.\ Added a restart button to the game-over screen.\ Added a new โstrikesโ mechanic to punish โฆ