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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
One thing that you might be relieved to hear is that everything you've seen in terms of buildings, drones, spaceships, and containers, are all currently placeholders. My aim throughout this process was once the core systems were working well enough, I'd be ablโฆ
Hello Launchers!Apologies for the lack of recent updates, there has been a lot going on behind the scenes and this has slipped down my list of priorities. Now's a good time to give a little look at something I've been working on: Space Stations.Space stations โฆ
25k Wishlists!I'm incredibly grateful to each one of you for helping the game hit this level of wishfulness. I remember when I first launched the store page being chuffed at getting 500, feeling like maybe making this game was a good idea. So to hit this milesโฆ
Earlier this week I posted an early look at a new conveyor concept I had on Reddit \link], to mostly enthusiastic though some sceptical responses (I appreciate both!). This concept basically went through these stages:"I like conveyor belts""Every logistics gamโฆ
A star system is a big place, and getting between planets is no easy feat. The bones of Launch Window makes this feat a little easier, so I'm glad to be able to share with you a bit about how this works!A classic interplanetary transfer requires planetary aligโฆ
New Trailer!After a lot of work on updating the visuals, I'm happy to be able to share the new teaser trailer for Launch Window! I've also updated the store page description and screenshots so it's more reflective of the current state of the game. I hope you eโฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.