Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed Death Stinger Looping - Fixed bind display for mashing for mannequins - Fixed Dining-Hall last Memory Orb - FIxed Platforming clipping in Dining Hall - Moved Dinner Plate to be less in the way. - Improved Lighting in Dining Hall
- Updated visual composition for Big Tubby boss - Added new light glow effects to various levels - Added Controller Input support for Encyclopedia Navigation - Updating Jumping sprites - Added HUD disabling keybind - Fixed Death Goop drawing of lower tiles - F…
- Added BIG text support for accessibility on smaller screens - Optimized Lighting in Dininghall - Fixed Layering issue in Dollhouse
- Fixed controller sometimes not registering inputs during opening cutscene. - Fixed Dollhouse room end door spawning before the boss is dead.
- Added player spawn markers to allow entry of levels from multiple doors. - Changed Dressing Room door to go to end of Balcony instead of to Floor 1. - Updated Basement door to go to the end of the Basement rather than the beginning.
- Fixed Side Room Achievement
Want to report bugs, give feedback, or just join the community? Join the official Discord at: https://discord.gg/XTmUrQtkzM This game will continue to receive bug-fix and quality of life updates. Follow our journey and help us improve the game. Thank you to al…