Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A family. A broken squad. A world at war. Lead an unlikely heroine and a band of imperfect allies in an old-school-inspired turn-based RPG about courage, loyalty, and doing what's right. Build your team, explore freely, shape the outcome, and uncover a substantial postgame.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone,I've decided to discontinue the Red Canopy Games YouTube channel, Facebook page, and Discord server.The reason is straightforward: there's been no meaningful community activity or engagement.After spending considerable time creating content, maint…
Critical Chaos v1.5 / Demo v8.5 Update Core Design Change: Play Your Way The goal of v1.5 is to keep optional systems optional. Players who want to focus on story progression, exploration, combat, character building, and equipment collection can now do so with…
Critical Chaos v1.43 and Demo v8.43 are here! Tonight's update fixes a player-reported world-map transfer bug and includes changes to crafting, farming, shops, permanent character growth and reward handling. Thank you to everyone reporting issues and helping m…
Version 1.4 adds a new dynamic falling-leaves effect to select outdoor areas. Technical Highlights Added animated falling-leaf particles. Leaves fall, drift, and vary naturally across the screen. Added randomized particle size and movement for a less repetitiv…
* Incorrect ingredient combinations no longer consume ingredients* Undiscovered valid recipes now display “(Valid recipe)” before crafting; invalid combinations display “(No recipe)”* Disabled partial recipe matches so crafting results align with the preview* …
Updated world map vehicular access areas on the world map Fixed passable tile issue in Dracthonia Sewers Fixed Sage's Rally Initiative skill targeting issue
Critical Chaos: Built on Grit. Driven by Character. Unapologetically Old-School.Some adventures begin with destiny. Others begin with someone worth fighting for.When I began developing Critical Chaos more than seven years ago, I wanted to create the kind of RP…
Critical Chaos has been out for two weeks now, and many of you have had some time to explore the game.If you've played Critical Chaos, I'd appreciate you taking a few minutes to leave an honest Steam review.Positive or negative, player reviews help other peopl…
Come hang out for an informal Critical Chaos playthrough and live Q&A!SPOILER ALERT: I’ll start this playthrough at the very end of Chapter 1, so expect story spoilers. If you’d prefer to experience the story firsthand, Chapters 1 and 2 are both available in t…
Chrono Trigger, aka the GOAT. Final Fantasy IV, VI, VII, VIII, and IX. Breath of Fire IV. These are games I grew up playing, and a big part of why I wanted to make an RPG myself.After over 7 years of solo development, Critical Chaos is now on those same Steam …
Critical Chaos Is Available Now!The final playtest is complete. The release build is ready.After seven years and three months of solo development, Critical Chaos is officially available on Steam!A family, a broken squad, and a world at war.Critical Chaos is a …
Critical Chaos is now launching September 10, 2026.For more than seven years, I have spent nights, weekends, and countless thousands of hours writing, designing, programming, mapping, balancing, testing, rebuilding, and polishing a full-length RPG largely by m…