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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Listening to your feedback, we've decided to make some changes: - Crucifix no longer has charges, it breaks after purging the demon - so no worry that it will become useless mid-exorcism- Demon in Prologue, due to a small exorcism arena is no longe going invisโฆ
๐ง ๐ ๏ธ DEMO BUILD UPDATE ๐ ๏ธ๐ง Even if we mainly focus on the post-demo content now, some changes and features apply to our prologue too ๐ Apart from endless bugfixing and optimization nerding:AI is more fluent in attacking in combatthanks to the above improvโฆ
DEMO BUILD UPDATE We've pushed a demo update with kind of strong rework over the whole dynamic of combat + many QoLs and bug fixes. I hope the feeling of the game (combat especially) has improved for you guys - but to be sure if we move to the right direction,โฆ
- DLSS feature added to the project- minor GPU quality improvements on lights
DEMO BUILD UPDATE - lots of performance upgrades- much lower GPU requirements on High/Med/Low settings- master Graphics setting in Video Settings that will help with generalized profile- fix for a bug when sometimes item could go dark after moving to chest- itโฆ
Dear Exorcists! We are happy to announce that you can now play the demo version of Anhedonia: Sanctuary of Ash. We look forward to your feedback and ideas via the surveys: https://docs.google.com/forms/d/1dtdl4eqklz-T0qLHRzkaF2k00uMJhUKm7o6tZSgX8pc/edit or on โฆ
The public demo of the game will be released on July 6, 2026! The Anhedonia demo serves as a prologue, allowing you to get acquainted with the game's mechanics and soak up the atmosphere of its world. We want to hear your feedback! We are open to all suggestioโฆ