Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 13 · Positive · Live from Steam
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A chain-reaction deck-building game in which you build the perfect combo machine to achieve the highest-scoring explosion chains.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (13 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Howdy, balls 1.1.1 has the following goodies: - fix Interest ball breaking the game due to bad math (oops). No longer receive endless coins when having an interest ball, and instead have the coin chance be properly capped to max 5% increase.
Howdy! I hope you enjoyed playing balls as much as I enjoyed making it. Today I'm happy to release the update 1.1.0: The Staballity Update!!! This update comes with a ton of stability fixes to the game which should make the experience smoother! Here's what's n…
Howdy! We have yet another patch to make balls more fun! Here are the changes: - fix an issue where Eight balls would sometimes explode twice - fix an issue where the Wish select did not keep its focus when playing with a controller - fix an issue where balls'…
Howdy, there is another hotfix incoming with the following changes: - fix the game incorrectly going to windowed mode on game start - nerf the heart ball to make it one-use only. - fix display of remaining rounds and total rounds especially when these change d…
Howdy! The first hotfix for balls includes the following: - fix an issue in which effect volume was not persisted after closing the game. - nerf Spawner balls and Spawner ball spawner balls by setting a hard limit on how many balls can be spawned, as some play…