Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added localization for 20 new languages New blood decals on weapons from combat Enemy AI improvements Fixed bug with shop not showing entire player inventory Added location description texts when entering new areas Balanced enemies and weapons Many more fixes …
Made junk items not go into Borven’s inventory when sold Fixed collision issues Made tutorial messages change based on user input settings and if they are on KBM vs. Gamepad New ambient sounds Added water footstep noises New ambient music tracks Lots of other …
Fixed some major bugs with the equipment inventory that would make things disappear Fixed bug that made equipping items impossible Few other fixes
Thought I fixed Borven flying but apparently not so he just does that sometimes now Fixed bug that caused items to sometimes disappear when being dragged around in inventory Fixed some softlocks (very bad) Other misc fixes and improvements
Fixed bug where doors didn’t save their states and could cause softlocks Fixed bug where you couldn’t pick up the ritual item after a few seconds Improved level design flow Buffed damage of guns Increased damage from stealth Nerfed Axe Thrower (won’t throw axe…