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83% positive of 233 · Very Positive · Live from Steam
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Procelio is a multiplayer vehicle builder/shooter set amidst a proxy war on the red planet. Build and refine your custom machines from orbit, then pilot them in a distant war against CPU and enemy players.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-02 → 83% today (233 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey all, Pan here again. We're pushing out 1.7.1 today to address a couple issues from the URP update, notably the Autocannon crosshair being broken and busting some ghost colliders on Deimos Nexus (it is October, after all). Fixed issue where tank tracks coul…
Hey all, Pan from Ironshell here again to deliver some good news. At long last, the URP(rocelio) update is here, toting a whole game reconstruction with a focus on optimization, as well as some new goodies and a whole slew of optimization and map improvements.…
Hey all, Brennan here again. Just wanted to give you a quick update on the state of the URP graphics rewrite, since -- us being gamedev hobbyists who build this in our spare time -- we know it's taken some time. (If you haven't read the last posts: URP = Unity…
Hey all - Brenn here with your monthly-ish post, this time. The bad: No URP yet. Now, the last post teased a few big changes - the rewrite from HDRP to URP for performance gains; new wheels; map updates. As Pan also alluded to there, changing the Unity Graphic…
Hey all, we've got out first post-Steam EA patch for you all! We appreciate all the feedback and new voices in our community, we're taking notes and making plans for the next couple patches of content based on user feedback. In the meantime, we've been working…
Hey all, it’s Pan from Ironshell Studios here again! I apologize for our recent quiet spell, it’s been about a month since our Early Access release and we’ve been keeping our noses on the grindstone preparing future improvements and additions to the game. I wa…
Hey all,Procelio Early Access starts TODAY! We're a little fashionably late, but it's still Spring in our hearts. Come play free today, join our community, provide feedback, and help us build the game into the best thing it can be. For those who played the Ste…
Hey all, Pan from Ironshell Studios here again. We wanted to thank you for stopping by and playing out demo during Next Fest. A lot of great games were had, a lot of progress was made, and a lot of feedback was submitted. We'll be combing through the responses…
Hey there!Procelio will have a public demo available during Next Fest June 2026. In this demo we'll be debuting our steam account pipeline, a new player tutorial, quality of life changes, and an opportunity to give us feedback on our work so far as we head int…
Works, but may need extra effort. Results from Valve's own testing.