Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Rulers of Cospaia is a medieval digital board game where every match tells a different story. Build, trade, fortify or conquer on a different hex map in each game.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Tutorial System Overhaul We’ve completely reworked the tutorial experience to make the game easier to learn and smoother to get into. New Introduction Flow The introductory phase has been redesigned from the ground up, offering a clearer and more engaging way …
This update improves overall usability, refined several interface and gameplay elements. New Features: Reworked the “wait for another player’s turn” screen into a less intrusive top banner so players can keep watching the game. Added an Options submenu to both…
You can now switch between Fullscreen and Windowed Mode from both the Main Menu and the in-game Options menu. This update also adds support for resizing the game window while in Windowed Mode, with a minimum resolution of 1024x768.
This update improves overall clarity and usability during play.Action names and UI text have been cleaned up in English, tile and action tooltips have been refreshed for better readability, and action tooltips now show costs more clearly. Camera controls also …
This update improves victory and elimination behavior during matches. We fixed cases where a player could stay in the game after losing their last Town Hall, and cases where victory was not always triggered correctly after gaining points from conquest. We also…