Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Build 0.4.3 New Content: New dive results panel on the finish screen. A lost dive now tells you how long you survived instead of just "Dive Failed". The layer select remembers the difficulty modifiers and Endless mode setting from your last dive. The game now โฆ
Build 0.4.3 Bug Fixes: The Fulminating Sun now appears correctly in the enemy library. Fixed parts thrown clear by a Salvage island landing where a controller could never pick them up. Fixed the Arc Line leaving its pitons behind when the part was lifted or haโฆ
Build 0.4.2 New Content: 32 Steam achievements. (Not available in the Playtest) Achievements are awarded off your existing save, so anything you have already earned unlocks the next time you launch. The difficulty modifier ones are the exception, since older sโฆ
Build 0.4.1 New Content: Mine explosions are easier to pick out against the background. Further updates to the keyboard and mouse prompt art. Bug Fixes: Fixed the game crashing to desktop during the performance check on first launch. Spelling and grammar fixesโฆ
Build 0.4.0 New Content: New Guide page in the Options menu, covering the mechanics of the game Tooltips now show what a stat actually drives underneath it. A Shield's Speed shows the regen cooldown it lands on, the Arc Line shows its hit delay and link lengthโฆ
Build 0.3.7 Known Issues: New Content: The Bloilbound Siphonophore's vulnerable segment now has its own animation instead of a red tint. Dreadnought now has two core canons. Shuckpod waves added to the Waste and the Abyss. Enemy descriptions added for the Scutโฆ
The Cloudbreaker Final Playtest Is LiveWe are in the final stretches of building Cloudbreaker. With you feedback from the demo we have refined our systems, and finished the content. This build represents the end product of Cloudbreaker as far as levels, ships,โฆ
We have been working hard on the demo for Cloudbreaker. This demo is more or less feature complete, and represents a full vertical slice of the game. We need your help putting it through its paces, and honing its balance, and crushing it's bugs. This is a goodโฆ