Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi, all! After getting some more eyes on the playtest build, I was confronted repeatedly with one constant refrain: Runs are too long! So, I’ve made some revisions to the overall balance to speed things up considerably. I have some more changes in the works, b…
Hi again! I’ve added the models for the Chaos fight, so you can enjoy their battle in *almost* its full glory. (I’m still working on the music!) Changes include: Added assets for final boss fight. Slight revisions to some coins, including Spray and Snake’s coi…
Quick little update with a couple of minor fixes I found while testing the v0.2.2 build. Changes include: Tooltips no longer get stuck while moving coins around in battle. Tutorial map coins are properly randomized.
Thanks again for joining the playtest! As part of preparations for upcoming demos, I’ve expanded the playtest build to include all zones. You can continue your previous run where it left off or start a new Fox+Loon run. Please note that the final boss has plac…
Thanks to everyone who's joined the playtest so far! I've heard from several players about an issue where the cursor gets stuck in reward and Rest screens sometimes, making the game unplayable. I've been meaning to overhaul how the cursor works for a long time…