Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixes to achievements Cursor Trails now togglable Fixed a missing sound in a late stage that was causing an error
- Fixed a bug with the opening flow - Fixed some achievement bugs (localization and data)
#197: Prestige tail and upgrade costs: raised the cost of the top prestige rank from 2B to 10B balls and refit the rank cost curve, with a save migration for the new curve and higher upgrade costs. #198: Main menu navigation: focus now goes back to the right bโฆ
- Re-did the big menu! - Polish on flows between stages - Polish on flow to get a new cursor - LB/RB for top tabs, LT/RT for subtabs. Q/E & ,/. on keyboard.
Because adding new features 2-3 weeks before launch is ALWAYS A GOOD IDEA! - NEW: One big convenient menu for all your menu needs! LB/RB or Q/E to tab through. - NEW: A collection system for themes called the Albums menu - NEW: Custom cursor rewards - Better fโฆ
Bringing the demo version 0.6.00 to the Playtest! A lot of changes: - New upgrades - New balance - Cooldown skills - Will force reset if development will have put you in a broken state Known Issues - Localization for languages besides English is running behindโฆ