Last 7 days
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100% positive of 45 · Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-03 → 100% today (45 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
https://youtu.be/zJJ-FyfVr8k
I've now added the project folder and I've rebuilt the launcher as well. Learn how to make games and become more than a gamer! Here's a video showing the project in action! https://youtu.be/lRzDyY5G0uY
I've finished the rollout of Chapter 9 NPC AI. Next I'll be focusing on giving you a project folder. I'll also update the launcher, make a new trailer video, and update the store page description and images.
I've added a brand new chapter that will show you how to write the melee system.
Now you'll learn to implement driveable vehicles. Your friendly NPCs will accompany you and the vehicle can smash through destructible game objects and NPCs! Chapter 10 tutorials are made in Unity 5.6. https://youtu.be/tohIr70OBc8
Now you'll learn to implement driveable vehicles. Your friendly NPCs will accompany you and the vehicle can smash through destructible game objects and NPCs! Chapter 10 tutorials are made in Unity 5.6. https://youtu.be/tohIr70OBc8
https://youtu.be/zJJ-FyfVr8k
https://youtu.be/p--54mzJ75U
https://youtu.be/p--54mzJ75U
I've now added the project folder and I've rebuilt the launcher as well. Learn how to make games and become more than a gamer! Here's a video showing the project in action! https://youtu.be/lRzDyY5G0uY
I've finished the rollout of Chapter 9 NPC AI. Next I'll be focusing on giving you a project folder. I'll also update the launcher, make a new trailer video, and update the store page description and images.
In a week or two Chapter 9 should be finished and I'll have a project folder available in your Steam package! It won't be the winter scene, but it'll still demonstrate all the features I've made in GTGD S3 so far. I've gotten permissions form a number of Asset…
In a week or two Chapter 9 should be finished and I'll have a project folder available in your Steam package! It won't be the winter scene, but it'll still demonstrate all the features I've made in GTGD S3 so far. I've gotten permissions form a number of Asset…
Over the next couple of weeks I'll be releasing chapter 9 tutorials after I finish recording them! In chapter 9 I show you how to make much more interesting AI! Watch the video for more details. https://youtu.be/LmkUVZrQVpA
Over the next couple of weeks I'll be releasing chapter 9 tutorials after I finish recording them! In chapter 9 I show you how to make much more interesting AI! Watch the video for more details. https://youtu.be/LmkUVZrQVpA
The next chapter of GTGD S3 will be about writing a superior AI. You can make friendlies, neutral, enemies or whatever faction. All NPCs use the same set of scripts. Also if you setup your NPC appropriately they can use a gun! https://youtu.be/ydlgd_Rohjc http…
The next chapter of GTGD S3 will be about writing a superior AI. You can make friendlies, neutral, enemies or whatever faction. All NPCs use the same set of scripts. Also if you setup your NPC appropriately they can use a gun! https://youtu.be/ydlgd_Rohjc http…
This Steam package does need exclusive content so I'm planning to cover at least two exclusive topics: Game Design Practical Tips - What I've learnt for building a fun experience and keeping it manageable for a solo developer. (I'll aim for a May release) The …
This Steam package does need exclusive content so I'm planning to cover at least two exclusive topics: Game Design Practical Tips - What I've learnt for building a fun experience and keeping it manageable for a solo developer. (I'll aim for a May release) The …
I've added a brand new chapter that will show you how to write the melee system.