Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 10 · Positive · Live from Steam
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A fast paced auto-scroller where you deliver potions to customers while avoiding the attempts of a big witch company to thwart you. Navigate tight spaces while avoiding porch pirates and witches with malicious intent.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (10 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Getting the achievements to work properly took a a little bit of doing, but it's working perfectly now (probably). - Fixed fatal error when selecting the options menu before the controls menu - Fixed color order of the red and yellow house in level 76
Got a few updates in this on include a biggish one. - Changed "chapter" menu to "levels" and labeled each as chapters. There seemed to be a lot of confusion surrounding the level select menu so I hope that this makes things clearer. - Prevented player from los…
- Fixed bug where you could restart on the end level screen - Updated level 115 to make it fairer - Fixed bug caused by pressing escape after winning a level but before it started. This prevented you from resetting and properly progressing should you win a lev…
- Fixed bug where Friday gets stuck on the side of the screen - Fixed graphic error where rush orders didn't display properly when paused
Fixed a small glitch where the indicator for no packages changed to a different color at the end of levels.
- Fixed bug where auto change color wouldn't detect the landing color when the package was sliding too short of a distance - Fixed bug where double home rushed order would display the wrong image when delivered to right as the scroll changes direction - Fixed …