Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
GHOSTSGhost drivers now appear to show your personal best (blue) and the world record (purple), allowing you to refine your driving lines.Engine update!Pulse Drive now runs on Unreal Engine 5.8, which features a faster method to approximate global illuminationโฆ
New TracksThere are two new tracks! One by Ryuukihiro, which is hidden somewhere in the Overworld. The other is a new first entry to the B Campaign; Spiral Bowl - by Khellendross.Updates were made to A07b (now called The Green Slide) and A10LocalizationPulse Dโฆ
Three new maps!Huge thanks (again) to Ryuukihiro for her fresh perspective creativity!A01bA03bA07bPlay the regular A campaign to try them out. They will all be properly named and sorted at a later date.On-Screen Input Display Show what wizardry you're performiโฆ
Ingame Level Editor Added first version of an Ingame Level Editor. It has all the basic functionality needed to start building your own levels! Much will be improved over time. Notably; better snapping, controls, visuals, object customization (surface types) aโฆ
Here's what's new:New finish screen.Separate views for Friends and Global Leaderboards.Full Pitch/Yaw/Roll air control.Added force feedback for gamepads. Can be toggled in the menu.Visual sound pulse effect can now be toggled in the menu.Added beat audio feedbโฆ
New control scheme!Accelerate input is now handled automatically. By default, controller now uses Triggers for steering and beat tapping, which should be more intuitive to new players. Air control is separated from steering inputs. On controller this is Left Sโฆ