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Greetings testers. Today we have what we hope will be the final patch before release. There are still some lingering bugs and performance issues for certain configurations which we plan to address post-release, but we've been able to address a number of bugs aโฆ
Greetings testers. We have another small update for you today:Level "Spike Hop" no longer crashes when you try and load itCorrect further physics issues - all levels have been confirmed completable with a Gold MedalGame should now pause if the controller confiโฆ
Hello testers, we've released another small update to the playtest to address some lingering issues:Various layout issues if the aspect ratio goes wider than 16:9Certain doors could cause physics collision issues when in their opened position, making certain lโฆ
Today we have released a small update to the playtest to address a few small issues:Controller Glyphs should more reliably show on the title screen, and should work much more reliably in general for Mac builds.Automatic crash reporting should work more reliablโฆ
Just to share further good news with you all, Bounce On has been progressing well on internal testing, and similarly to GravBot, we will be taking playtest signups to assist in the prerelease. The playtest will again be a mostly complete version of the game, aโฆ
It's been quite the interesting road getting here, but we're pleased to announce that GravBot will be available for purchase on March 17th. Anybody who participated in the playtest should be able to carry over their progress to the full release. We have some pโฆ